Sony PS Vita Game- Everybodys Golf
Most Peoples Golf might be better or, if we are being really accurate, Person Who Wants To Kill No More Than 20 Minutes And Has A Passing Interest In Golfs Golf. The one major beef we have is there is no real reason for this game to be on Vita - its uses of the new hardware innovations (augmented reality camera, dual touchscreens) are painfully few, with the ones that are here being little more than amusing gimmicks. For instance, you can now switch the perspective, and freely control your view by tilting the Vita. This is not half as useful as it sounds - the camera becomes unstable and jumpy as it reacts to every shake of the hands. The best way to survey the course is to simply hold w, which pans up for a birds eye view.
The only thing the tilt cam improves is how perverted you look on the train if the camera unexpectedly tilts up the skirt of your customised golferess. Where is the rear touchscreen functionality to control shot power? Where is the touchscreen aiming? Er, yeah - hey, look at this cute outfit! Which brings us neatly onto the main draw - creating your perfect golfing avatar by dressing him / her up in the clothes and accessories you unlock as you progress.
As is the norm, you earn unlock points by winning challenge matches - often on nine-hole courses against 19 invisible AI. To be fair, the golf here remains decent, with a pick-up-and-play shot system that has you hitting regular birdies within a few hours.
But this still feels more like a quick port than a new console is launch title, and does little to show off Sonys swish new tech.
As a handheld title it succeeds only in its most basic aim - providing bite-sized chunks of entertainment. If, however, you are looking to impress people with all the things Vita can do that PSP ca not, you would best look elsewhere.